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Virtual Network Mapping: A Graph Pattern Matching Approach

机译:虚拟网络映射:图模式匹配方法

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摘要

Virtual network mapping (VNM) is to build a network on demand by deploying virtual machines in a substrate network, subject to constraints on capacity, bandwidth and latency. It is critical to data centers for coping with dynamic cloud workloads. This paper shows that VNM can be approached by graph pattern matching, a well-studied database topic. (1) We propose to model a virtual network request as a graph pattern carrying various constraints, and treat a substrate network as a graph in which nodes and edges bear attributes specifying their capacity. (2) We show that a variety of mapping requirements can be expressed in this model, such as virtual machine placement, network embedding and priority mapping. (3) In this model, we formulate VNM and its optimization problem with a mapping cost function. We establish complexity bounds of these problems for various mapping constraints, ranging from PTIME to NP-complete. For intractable optimization problems, we further show that these problems are approximation-hard, i.e., NPO-complete in general and APX-hard even for special cases.
机译:虚拟网络映射(VNM)用于通过在基础网络中部署虚拟机来按需构建网络,但要受容量,带宽和延迟的限制。对于数据中心应对动态云工作负载至关重要。本文表明,可以通过图形模式匹配(一种经过充分研究的数据库主题)来接近VNM。 (1)我们建议将虚拟网络请求建模为带有各种约束的图形模式,并将基础网络视为其中节点和边具有指定其容量的属性的图形。 (2)我们证明了在此模型中可以表达多种映射要求,例如虚拟机放置,网络嵌入和优先级映射。 (3)在这个模型中,我们用映射成本函数来表达VNM及其优化问题。我们为从PTIME到NP-complete的各种映射约束建立了这些问题的复杂性界限。对于棘手的优化问题,我们进一步表明这些问题是近似难点的,即一般来说是NPO完全的,即使在特殊情况下也是APX难的。

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